Tag Archives: Innovation

Haters Hate, Creators Create

Haters, haters, haters: they will always keep on hating,
So, give exactly zero fucks to what they say, and keep creating.
Dream so big and weird, that everyone will think you’re “nuts,”
Then, laugh until it makes you cry, while counting up your bucks.

Enjoy what you have earned… After all, you do deserve it,
But don’t forget the little guy who’s thinking he’s not worth it.
For some reason, he didn’t walk the “recommended” path,
Plus, Life’s a ‘number’s game;’ he just got left out in the math.

A day, not long ago, that lonely lunatic was you!
Remember how it felt thinking there’s nothing you could do?
You’ve finally made it to the promised land, why ever leave?
The goal was never wealth, but getting hopeless to believe.

  • Not Chris Hoeller

Outrageous!

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I apologize for my not keeping up with, or improving, my blog.

I’ve known for a while now that a shut down of this site was coming, but what lies ahead is much better…

“The only way to find true happiness is to risk being completely cut open.”

Several years ago, I had a fantastic opportunity to do what I wanted with my life. After considerable thought, I realized that my life was too complete; even though I had overcome certain adversity, the changes I needed to make were not that hard for me. So, I had only been pushed to my limits once or twice.

Building Me

After studying examples of people I aspired to achieve the same level as, I found a common thread. Upon further investigation, I found psychological evidence that supports my belief. I’m not going to get into it here, but if you are interested, search for “Dabrowski’s Theory of Positive Disintegration.”

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Essentially, we have to break everything to make something better out of ourselves.

We can spend our lives letting the world tell us who we are:

Sane or insane.
Saints or sinners.
Heroes or villains.

We can keep letting history tell us how good or bad we are. We can keep letting our past decide our future. Or, we can decide for ourselves.

Maybe it’s our job to build something better?

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How to Design the Workplace to Increase Effectiveness and Retain Top Talent

Experience Designing the Workplace

A hot topic in modern business, Customer Experience has an equally important cousin: Employee Experience.

What is Employee Experience?

Employee experience is using a blend of psychology, personality types, observable behavior, interests, mental and physical ability, styles of learning, game theory, and gamification to create a custom tailored workplace.

Everything that can be customized to increase a person or group’s effectiveness will be customized.

Quantified Self:

Collecting a person’s blend of individual personality type, observable behavior, interests, preferred style of learning, mental abilities, physical abilities, and experiences is essentially used to create their Quantified Self. This is a new concept called Humanistic Intelligence.

All of these factors are collected by certain tests, mixed with monitoring a person’s activities through the technology they use, along with wearable monitoring devices (to capture things that cannot easily be observed, such as mental or physical stress.

The Layout of the Workplace:

 

Inspired by Pixar, the entire floor plan of the office is specifically designed to promote accidental, spontaneous collaboration and maximize creativity. However, this takes it one step further, because instead of using rules-of-thumb about human psychology to create the environment, the quantified selves of the actual employees customize what can be customized.

The Software and Equipment Used to Perform the Job:

All the software programs are customized, so that employees intuitively know and clearly understand what is expected of them. By completely “knowing” a person, everything that this person interacts with can be customized to enhance their effectiveness and quality of life.

What About Privacy?

This will be a controversial topic, as this can be seen as an invasion of privacy. In my opinion, it should remain a controversial topic, so that it is constantly being evaluated. This way, we can make sure that the ethics of how such data can be collected and for what purpose is under continual review.

Yes, there is the potential abuse of such data collection. However, that doesn’t mean that it should not be used. There is a chance that I’ll be killed in a car crash on the way to work. That doesn’t mean I should not use a car. However, it does mean that the safety of using automobiles should always be discussed, debated, and improved.

Ultimate Goal:

 

Essentially, the end goal is making people better at doing their job, while at the same time making it easier and more enjoyable. If done correctly, Employee Experience should be a win-win scenario for the business and the individual.

Making what the employees are supposed to do, what they want to do. Creating an environment custom-tailored to enhance both the effectiveness and enjoyment of the employee.

Business from the Future – Eliminating the Sales Department

I Despise Most Traditional “Sales” Methods…

It’s because I think too much like a customer. Even when when I’m working for the company in question, I purposefully maintain the delusion of merely being a regular customer.

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I pretend to be the customer, so that I am completely fair, honest, and effective at enhancing products and services.

I don’t have the cognitive biases associating with being an employee.

It’s not in my best interest that a product is perfect, so I can clearly point out weaknesses:

  • I haven’t invested a year of my life creating a product I conceived of.
  • I haven’t spent millions of dollars building it.
  • I am not a fanboi.
  • I don’t subconsciously invent excuses.
  • I don’t like going through the experience of some random person making me feel pressured.
  • I certainly don’t care what his personal opinion of which product is better, since I’ve already spent 3 hours online “being Colombo” about all the potential options.
  • My mind is 90% – 97% made up, before I take a single step into the store.
  • Replace Salesmen with Consultants or Advisors

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    Customers certainly don’t want to feel pressured. Hold up, though, that doesn’t mean to eliminate the staff:

    Instead of salesmen (whose primary objective is selling a product), employees will be helpful consultants (whose primary objective is to ensure that the customer has the best experience possible, even if it means losing a sale):

  • To ensure that the customer fully understands the product.
  • To answer any of their questions.
  • To help them make decisions.
  • To ensure that every customer connects with a product that will enhance their lives in some way.
  • Chris Hoeller

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    Polymath

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    I am a student of everything. I learn from the world around me. I study the math of the universe, the art of life, and the working of nature. I ponder the reasons behind existence. I stare up at the night sky and am amazed at the vastness of what is. I learn from everyone I meet and anyone who will teach me. I invent, I create, and I build. I am not confined by my career or job or degree. I am more than that. I will not be one thing: I will be everything. I am a POLYMATH.

    Driverless Car of The Future

    This rough concept, based on mixing driverless car technology, deeply embedded systems, and a radical design concept (that involves rotating front seats) shows what’s possible for the next generation of automobiles.

    It’s pretty straightforward:

    Driverless Car Technology

    The car is completely driverless, using a mix of radar and GPS technology. This technology is already developed and is in the beta testing phase.

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    Embedded Systems

    The car has embedded systems (what some now refer to as “The Internet of Things;” They both mean the same thing). It is when technology is seamlessly integrated into everyday objects, so that what you end up with is basically everything being a part of the same massive, connected system. Things like refrigerators, tabletops, or walls are all a part of the system.

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    Everything becomes a device, integrating technology to enhance whatever the object is, and since it is all connected, the individual components can be monitored and controlled remotely. There is essentially no difference between your TV, your computer, your smart phone, your wearable technology, a wall on your house with a screen set into it, and eventually, even your (driverless) car.

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    Google (and just about every major tech company) is working on ways to do this and bring prices down. This technology becoming the “mainstream” solution for average consumers will mark a revolutionary shift in the way we experience life.

    If you are a Star Trek geek like me, think of on Star Trek: The Next Generation, where people on the ship would just say “computer,” no matter where they were, and could perform any function of the computer — right from that very spot. The computer, built into the ship, demonstrates embedded systems at partial capacity. That’s possible within a decade, if all the major players do their part.

    Eventually, everything in society becomes connected. This creates an entirely new Minority Report society (with the good aspects, not the bad).

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    Radical New Design of Automobiles

    Combining driverless technology and the embedded systems, this creates options for automakers that were never conceived of. I’m not saying that this is the way all cars will be like in the future, I am merely suggesting one possibility:

    The front seats of the car can rotate to face backwards. Obviously, this option has never been considered before, because now someone needs to be driving the car. However, since that will no longer be needed, it opens up a new option available in future automobiles, actually bringing families closer together.

    With the front seats of the car rotated to face backwards, and the driving automatic, a central table or console could be used for various purposes:

    For example:

    • A centrally located console could double as a table where the family eats lunch at, together.
    • The car drives itself: a legal wine tasting, anyone?
    • A dual-sided screen mounted there, where the family could watch a movie together.
    • The dual-sided screen could be synced up for displaying the same image on both sides for a movie or TV show that passengers want to watch together, or each side could be used independently.
    • The kids in the backseat are playing a video game, while a parent in the front seat uses their side of the screen to look up something on the Internet, or they work on a project that they would today use a laptop PC for (not if they were driving).

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    FYI:  I am NOT an artist and this picture is an extremely rough drawing of the concept car. However, I think it gets the point across about what could be possible in cars soon. With a car like this, it won’t matter if the driver has wearable tech or not, since the car will be doing the driving.

    The Future is Coming Soon

    These technologies, individually, are in a mere testing and cost reduction phase, so it is not as if anything is that far off from happening. The technology needed for this radical design of a car is available now, it has just never been considered due to the current need for a driver to drive the vehicle. With the driver out of the equation, this concept and a variety of other radical concepts become a realistic possibility.

    Technology Removes the Humanity from Society… and Then Brings it Back Better Than Ever

    This example proves a major point that I have pushed for a while now that most people have a tough time believing:

    For a time, technology will make society less social, individuals glued to their smartphones checking their Social Network updates or playing games. However, once we reach the next phase of technological innovation, we will be able to use technology to not only bring society back together, but enable us to do things together that were never imagined.

    Automatic Technology

    This is another concept that will evolve as a result of these devices having technology integrated into them. I call it automatic technology: a device’s ability to “know” where  you are and what you are doing, and it intuitively and automatically switches “command” over from one system to another.

    Imagine:

    • You wake up, and check the built-in display in the wall for today’s weather.
    • Your refrigerator let’s you know that the milk you purchased on Tuesday is going to expire soon and automatically sends a reminder to the core system.
    • You grab your Google Glasses, which automatically power on upon being touched,  and shuts down the computer system being used on the wall.
    • As you are walking to your car, your brother calls you on your Google Glasses, and allows you to speak to him via earpiece.
    • Once you enter your car, the call automatically shifts to the car’s large screen for a face-to-face chat.
    • The gasses automatically power down to save battery life.
    • When you exit the vehicle, power is automatically restored to the glasses.
    • When you are driving home from work, a reminder pops up on the car’s display, when you pass by the grocery store, that you need to buy more milk.

    Technology is a Tool: It Should Work for You, Not the Other Way Around

    The examples and possibilities of this are endless. Everything made so that going through every aspect of life is incredibly intuitive, which will make the entire society more productive.

    The Future is Closer Than We Think.

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    Impossible is Nothing.

    Impossible is just a big word thrown around by small men who find it easier to live in the world they’ve been given than to explore the power they have to change it.

    Impossible is not a fact, it’s an opinion.
    Impossible is not a declaration, it’s a dare.

    Impossible is potential.

    Impossible is temporary.

    Impossible is nothing.

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